I’m not gonna lie to you. This is the most mundane and overused video game concept I’ve ever played in my life. At least, that was my impression before playing this game called Hay Day. It’s like a mashed up version of Farmville, Farm Town, Harvest Moon and all those farm games that I can think of. I should also mention I have this feeling of getting easily bored by simulator games like this. Surpassed only by the fact that I am doing this for a professional cause.
Hay Day is both a game managing farm and doing different farm works which kind of repetitive and tedious at times. Actually, it’s about lots of crap that you can think of growing. And that’s the everything about this game. You need to care of your farm, and the whole game is getting this to progress. There will be also stuff like restaurants ordering vegetables, floral shops ordering flowers, and that you have to tend to it. In short, grow stuff, ship it out, learn to grow new stuff, ship that stuff, and get rewards.
Like a lot of farming games, it operates on a daily schedule. So every day, you kind of get to choose what to do and what to prioritize. It is about managing your time because it is inevitable that you will be bombarded of so much work and you have to decide for yourself what is the best course of action. There might be a friend outside, waiting to place an order. There might be a letter in your mailbox, which usually leads to minigames, that unlock new seeds. And of course, there’s your farm and everything on it. That’s where the bulk of the game takes place. That’s where you plant, grow and harvest more than 50 kinds of plants. So it’s a lot of daily upkeep, as well as management. You only have a certain amount of space to work with. So you can only plant so much stuff at once.
It’s a really simple game, but it’s also loads of fun and challenging at times. And what I like about this one, compared to some of those that were released ahead of it is the management stuff and option to get the best Hay Day diamond. So instead of just a selection of minigames, it’s all placed within the context of operating a farm. You have to pay attention to orders, you have manage your garden and as do that, and have successful harvests, your farm actually levels up. Which means it gets bigger, and there’s even more to do.
Hay Day is majority farming simulation elements, and all placed within the framework of what is really a game about management. The concept is nothing new but I love it. I love the design, I love the simplicity. All these individual parts really come together well. But there is room for criticism in terms of the individual parts. Fortunately, the interface is generally well done. Games like this always amaze me, because it somehow find a way to make mundane busywork…fun.